Avoid adding unnecessary closure for block scoping (#5246)

When you write

```
for (const x of l) {
  setTimeout(() => x);
}
```

we need to add a closure because the variable is meant to be block-scoped and recreated each time the block runs. We do this.

However, we also add the closure when no loop is present. This isn't necessary, because if no loop is present then each piece of code runs at most once. I changed the transform to only add a closure if a variable is referenced from within a loop.
This commit is contained in:
Ben Alpert 2017-02-13 13:46:00 -08:00 committed by Logan Smyth
parent 2985597d40
commit 14d3c2e256
16 changed files with 217 additions and 103 deletions

View File

@ -1,6 +1,6 @@
function wrapper(fn) { function wrapper(fn) {
return (...args) => { return (...args) => {
if (someCondition) { while (someCondition) {
const val = fn(...args); const val = fn(...args);
return val.test(() => { return val.test(() => {
console.log(val); console.log(val);

View File

@ -2,15 +2,17 @@ function wrapper(fn) {
return function () { return function () {
var _arguments = arguments; var _arguments = arguments;
if (someCondition) { var _loop = function () {
var _ret = function () {
var val = fn(..._arguments); var val = fn(..._arguments);
return { return {
v: val.test(function () { v: val.test(function () {
console.log(val); console.log(val);
}) })
}; };
}(); };
while (someCondition) {
var _ret = _loop();
if (typeof _ret === "object") return _ret.v; if (typeof _ret === "object") return _ret.v;
} }

View File

@ -112,8 +112,21 @@ function isVar(node) {
} }
const letReferenceBlockVisitor = traverse.visitors.merge([{ const letReferenceBlockVisitor = traverse.visitors.merge([{
Loop: {
enter(path, state) {
state.loopDepth++;
},
exit(path, state) {
state.loopDepth--;
},
},
Function(path, state) { Function(path, state) {
// References to block-scoped variables only require added closures if it's
// possible for the code to run more than once -- otherwise it is safe to
// simply rename the variables.
if (state.loopDepth > 0) {
path.traverse(letReferenceFunctionVisitor, state); path.traverse(letReferenceFunctionVisitor, state);
}
return path.skip(); return path.skip();
} }
}, tdzVisitor]); }, tdzVisitor]);
@ -549,9 +562,19 @@ class BlockScoping {
const state = { const state = {
letReferences: this.letReferences, letReferences: this.letReferences,
closurify: false, closurify: false,
file: this.file file: this.file,
loopDepth: 0,
}; };
const loopOrFunctionParent = this.blockPath.find(
(path) => path.isLoop() || path.isFunction()
);
if (loopOrFunctionParent && loopOrFunctionParent.isLoop()) {
// There is a loop ancestor closer than the closest function, so we
// consider ourselves to be in a loop.
state.loopDepth++;
}
// traverse through this block, stopping on functions and checking if they // traverse through this block, stopping on functions and checking if they
// contain any local let references // contain any local let references
this.blockPath.traverse(letReferenceBlockVisitor, state); this.blockPath.traverse(letReferenceBlockVisitor, state);

View File

@ -1,11 +1,9 @@
if (true) { if (true) {
var x; var foo = function () {};
(function () { var bar = function () {
function foo() {}
function bar() {
return foo; return foo;
} };
for (x in {}) {}
})(); for (var x in {}) {}
} }

View File

@ -0,0 +1,34 @@
function foo() {
const x = 5;
console.log(x);
{
const x = 7;
setTimeout(() => x, 0);
}
}
function bar() {
const x = 5;
console.log(x);
for (let i = 0; i < 7; i++) {
{
const x = i;
setTimeout(() => x, 0);
}
}
}
function baz() {
const x = 5;
console.log(x);
for (let i = 0; i < 7; i++) {
var qux = function qux(y) {
const x = y;
setTimeout(() => x, 0);
};
qux(i);
}
}

View File

@ -0,0 +1,42 @@
function foo() {
var x = 5;
console.log(x);
{
var _x = 7;
setTimeout(function () {
return _x;
}, 0);
}
}
function bar() {
var x = 5;
console.log(x);
for (var i = 0; i < 7; i++) {
{
(function () {
var x = i;
setTimeout(function () {
return x;
}, 0);
})();
}
}
}
function baz() {
var x = 5;
console.log(x);
for (var i = 0; i < 7; i++) {
var qux = function qux(y) {
var x = y;
setTimeout(function () {
return x;
}, 0);
};
qux(i);
}
}

View File

@ -0,0 +1,11 @@
var f1, f2;
{
let z = 'z1 value';
f1 = function() { return z; };
}
{
let z = 'z2 value';
f2 = function() { return z; };
}
f1();
f2();

View File

@ -0,0 +1,15 @@
var f1, f2;
{
var z = 'z1 value';
f1 = function () {
return z;
};
}
{
var _z = 'z2 value';
f2 = function () {
return _z;
};
}
f1();
f2();

View File

@ -1,4 +1,5 @@
function foo() { function foo() {
while (true) {
switch (2) { switch (2) {
case 0: { case 0: {
if (true) { if (true) {
@ -13,4 +14,5 @@ function foo() {
break; break;
} }
} }
}
} }

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@ -1,4 +1,5 @@
function foo() { function foo() {
while (true) {
switch (2) { switch (2) {
case 0: case 0:
{ {
@ -26,4 +27,5 @@ function foo() {
} }
} }
} }
}
} }

View File

@ -1,4 +1,5 @@
function fn() { function fn() {
while (true) {
switch (true) { switch (true) {
default: default:
let foo = 4; let foo = 4;
@ -7,4 +8,5 @@ function fn() {
console.log(bar()); console.log(bar());
} }
} }
}
} }

View File

@ -1,4 +1,5 @@
function fn() { function fn() {
while (true) {
(function () { (function () {
switch (true) { switch (true) {
default: default:
@ -11,4 +12,5 @@ function fn() {
} }
} }
})(); })();
}
} }

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@ -0,0 +1,6 @@
for (var i = 0; i < 5; i++) {
var l = i;
setTimeout(function () {
console.log(l);
}, 1);
}

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@ -1,16 +0,0 @@
function foo() {
switch (2) {
case 0: {
if (true) {
return;
}
const stuff = new Map();
const data = 0;
stuff.forEach(() => {
const d = data;
});
break;
}
}
}

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@ -1,3 +0,0 @@
{
"throws": "Compiling let/const in this block would add a closure (throwIfClosureRequired)."
}

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@ -1,16 +1,10 @@
function render(flag) { function render(flag) {
if (flag) { if (flag) {
var _ret = function () {
var bar = "bar"; var bar = "bar";
[].map(() => bar); [].map(() => bar);
return { return <foo bar={bar} />;
v: <foo bar={bar} />
};
}();
if (typeof _ret === "object") return _ret.v;
} }
return null; return null;