define class methods instead of assigning them - fixes #454
This commit is contained in:
@@ -170,28 +170,19 @@ Class.prototype.pushMethod = function (node) {
|
||||
var methodName = node.key;
|
||||
|
||||
var kind = node.kind;
|
||||
var mutatorMap = this.instanceMutatorMap;
|
||||
if (node.static) {
|
||||
this.hasStaticMutators = true;
|
||||
mutatorMap = this.staticMutatorMap;
|
||||
} else {
|
||||
this.hasInstanceMutators = true;
|
||||
}
|
||||
|
||||
if (kind === "") {
|
||||
// method
|
||||
|
||||
var className = this.className;
|
||||
if (!node.static) className = t.memberExpression(className, t.identifier("prototype"));
|
||||
methodName = t.memberExpression(className, methodName, node.computed);
|
||||
|
||||
var expr = t.expressionStatement(t.assignmentExpression("=", methodName, node.value));
|
||||
t.inheritsComments(expr, node);
|
||||
this.body.push(expr);
|
||||
} else {
|
||||
// mutator
|
||||
var mutatorMap = this.instanceMutatorMap;
|
||||
if (node.static) {
|
||||
this.hasStaticMutators = true;
|
||||
mutatorMap = this.staticMutatorMap;
|
||||
} else {
|
||||
this.hasInstanceMutators = true;
|
||||
}
|
||||
util.pushMutatorMap(mutatorMap, methodName, kind, node.computed, node);
|
||||
kind = "value";
|
||||
}
|
||||
|
||||
util.pushMutatorMap(mutatorMap, methodName, kind, node.computed, node);
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user