import NodePath from "./path"; import * as t from "babel-types"; let testing = process.env.NODE_ENV === "test"; export default class TraversalContext { constructor(scope, opts, state, parentPath) { this.parentPath = parentPath; this.scope = scope; this.state = state; this.opts = opts; } parentPath: NodePath; scope; state; opts; queue: ?Array = null; /** * This method does a simple check to determine whether or not we really need to attempt * visit a node. This will prevent us from constructing a NodePath. */ shouldVisit(node): boolean { let opts = this.opts; if (opts.enter || opts.exit) return true; // check if we have a visitor for this node if (opts[node.type]) return true; // check if we're going to traverse into this node let keys: ?Array = t.VISITOR_KEYS[node.type]; if (!keys || !keys.length) return false; // we need to traverse into this node so ensure that it has children to traverse into! for (let key of keys) { if (node[key]) return true; } return false; } create(node, obj, key, listKey): NodePath { return NodePath.get({ parentPath: this.parentPath, parent: node, container: obj, key: key, listKey }); } maybeQueue(path, notPriority?: boolean) { if (this.trap) { throw new Error("Infinite cycle detected"); } if (this.queue) { if (notPriority) { this.queue.push(path); } else { this.priorityQueue.push(path); } } } visitMultiple(container, parent, listKey) { // nothing to traverse! if (container.length === 0) return false; let queue = []; // build up initial queue for (let key = 0; key < container.length; key++) { let node = container[key]; if (node && this.shouldVisit(node)) { queue.push(this.create(parent, container, key, listKey)); } } return this.visitQueue(queue); } visitSingle(node, key): boolean { if (this.shouldVisit(node[key])) { return this.visitQueue([ this.create(node, node, key) ]); } else { return false; } } visitQueue(queue: Array) { // set queue this.queue = queue; this.priorityQueue = []; let visited = []; let stop = false; // visit the queue for (let path of queue) { path.resync(); if (path.contexts.length === 0 || path.contexts[path.contexts.length - 1] !== this) { // The context might already have been pushed when this path was inserted and queued. // If we always re-pushed here, we could get duplicates and risk leaving contexts // on the stack after the traversal has completed, which could break things. path.pushContext(this); } // this path no longer belongs to the tree if (path.key === null) continue; if (testing && queue.length >= 1000) { this.trap = true; } // ensure we don't visit the same node twice if (visited.indexOf(path.node) >= 0) continue; visited.push(path.node); if (path.visit()) { stop = true; break; } if (this.priorityQueue.length) { stop = this.visitQueue(this.priorityQueue); this.priorityQueue = []; this.queue = queue; if (stop) break; } } // clear queue for (let path of queue) { path.popContext(); } // clear queue this.queue = null; return stop; } visit(node, key) { let nodes = node[key]; if (!nodes) return false; if (Array.isArray(nodes)) { return this.visitMultiple(nodes, node, key); } else { return this.visitSingle(node, key); } } }