# Playground Playground is a proving ground for **possible** ES7 proposals. **NOTE: These features are in no way endorsed by Ecma International and are not a part of ES6. They might become a part of ECMAScript in the future.** ## Usage $ 6to5 --playground ```javascript to5.transform("code", { playground: true }); ``` **NOTE:** Enabling `playground` also enables [experimental support](usage.md#experimental). ## Features * [Memoization operator](#memoization-operator) * [Method binding](#method-binding) ### Memoization assignment operator ```javascript var obj = {}; obj.x ?= 2; obj.x; // 2 obj = { x: 1 }; obj.x ?= 2; obj.x; // 1 obj = { x: undefined } obj.x ?= 2; obj.x; // undefined ``` ```javascript var obj = {}; obj.x ?= 2; ``` equivalent to: ```javascript var obj = {}; if (!Object.prototype.hasOwnProperty.call(obj, "x")) obj.x = 2; ``` ### Method binding ```javascript var fn = obj:method; var fn = obj:method("foob"); ["foo", "bar"].map(:toUpperCase); // ["FOO", "BAR"] [1.1234, 23.53245, 3].map(:toFixed(2)); // ["1.12", "23.53", "3.00"] ``` equivalent to: ```javascript var fn = obj.method.bind(obj); var fn = obj.method.bind(obj, "foob"); ["foo", "bar"].map(function (val) { return val.toUpperCase(); }); [1.1234, 23.53245, 3].map(function (val) { return val.toFixed(2); }); ```